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PlayStation 4 VR Headset is Project Morpheus, Playable Tomorrow

Sony has announced its long-rumoured virtual reality (VR) headset for the PlayStation 4 at the Game Developers Conference (GDC) 2014.  The device is codenamed Project Morpheus, a title that was reportedly decided just last week. A prototype headset (shown below) revealed the device be coloured white and black, though this could also change. The company’s Shuhei Yoshida made the announcement at its Driving the Future of Innovation at Sony Computer Entertainment presentation on Tuesday, 18th March 2014. It will be playable at the show tomorrow.


On a technical front, Project Morpheus boasts a 1080p display with a 90+ degree field of view (FOV). It also features 1000Hz rotation detection and a 3 metre working volume in full 360 degrees. It’s designed to avoid placing much weight on the users cheeks or nose, making it comfortable to wear for an extended period of time.

The company did not announce a release date or price for the upcoming tech, but did reveal some examples of supported software. First up, a God of War title was shown to be running in VR. It was reportedly a first-person demo that put players in protagonist Kratos’ shoes for the first time. Square Enix’s recently-released Thief was also shown recreated in VR and CCP Games’ EVE: Valkyrie was confirmed to be coming to the console supporting Project Morpheus.

Project Morpheus uses the PlayStation Eye Camera as a solution for head tracking, and can be used with either a Dualshock 3 or PlayStation Move motion controller.

This puts Sony in competition with the already-popular Oculus Rift VR headset for PC. Oculus VR, the company behind the headset, will be hosting its own GDC event tomorrow, 19th March 2014, in which it’s promised to talk about ‘the future’ of its kit.

As for console rival rival Microsoft, a report emerged earlier today suggesting that the company was developing its own VR headset that will work with both the Xbox One and Xbox 360 consoles. VRFocus will bring you all the latest on the PlayStation 4 VR headset, Oculus Rift and Microsoft alternative as it happens.

    1. Hmmm… Changed the post Cozomel and mine disappeared (queue X-files music). For most gamers that have been doing this since the 70s and 80s, VR is kind of like finally hitting a (gaming) home-run. Up to this point, we’ve been happy to get to 2nd or 3rd base, but VR is the door to finally “going all the way”. This has been the ultimate dream and now it’s happening.

      Why you would call this a “gimmick” is beyond me.

  1. Can’t wait to try it! As long as it’s affordable like under $99 and it’s smooth. And it’s gotta work on PC as well as PS4 to grow the market! Can’t wait to see flight sims, space combat, FPS, hack n slash rpgs – just anything triple AAA and over 30 hours with multiplayer. Titanfall would look great if it used this feature.

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