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Valve Developer Becomes Oculus VR Chief Architect

Oculus VR has revealed Atman Binstock as its new Chief Architect. Binstock had previously been working at Valve, where he spent time on the company’s own virtual reality (VR) project, as well as past positions at  RAD, DICE, and Intel. Now he’ll be leading the new Oculus R&D team based in Seattle, Washington.

OculusRift_3Binstock was one of the developers behind the ‘VR Room’ demo that Valve showcased at its Steam Dev Days in January 2014. He has worked with the company’s Michael Abrash to help combat issues with simulator sickness and deliver a sense of presence to VR experiences.

The developer commented on the new appointment via the official Oculus VR blog. He revealed that “we’ve solved some of the basic problems, proven great VR is not only possible but truly magical, and now I want to bring it to the world. I’m incredibly excited and humbled by the opportunity — We’re just scratching the surface of what’s possible, and I can’t wait to discover what’s next!”

Oculus VR is still hiring for other positions at its Seattle team. Information can be found at Oculus VR’s career page.

The news breaks just a week before Oculus VR is set to show off the Oculus Rift once more at the Game Developers Conference (GDC). The company will be hosting a presentation on 19th March 2014 to talk about developing the Rift and the future of the hardware. VRFocus will be on the ground at the event to report on all the latest developments for both the headset and virtual reality.

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