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Sony Developed a ‘Chameleon Simulator’ for Project Morpheus

Sony Computer Entertainment (SCE) has revealed that it has developed a chameleon simulator as part of its work with its Project Morpheus virtual reality (VR) headset for PlayStation 4. Sony Magic Lab senior director Richard Marks revealed as much speaking on a panel on VR input and locomotion at the 2014 Silicon Valley Virtual Reality (SVVR) Conference & Expo in Mountain View, California.


Speaking on how best to replicate movement in VR, Marks revealed that the team had come up with the simulator in which users pull themselves along a branch using their arms, similar to how the animal itself would move. The comment was offered as an alternative to VR players actually standing up and moving around, which Marks suggested was difficult with a teathered device. He didn’t offer any insight into if and when we’d get to see this demo ourselves, though it doesn’t seem likely.

So far, SCE has showcased its Project Morpheus headset with a range of other demos, including SCE London’s The Deep. Right now there are a handful of confirmed full titles for the device, though we’re hoping to hear more from the company at this year’s E3 running from 10th – 12th June 2014. VRFocus will continue to follow the devices progress and report back on all the latest updates.

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