Good Morning Web 3 - guides and resources for brands and individuals to jump into the next phase of the internet

Sony on Project Morpheus: ‘Not just a peripheral’

A lot has been said about the Project Morpheus virtual reality (VR) device since it’s unveiling at the Game Developer’s Conference (GDC) back in March of this year, with anticipation riding consistently high. Sony Computer Entertainment (SCE) themselves have been surprisingly open with the head-mounted display (HMD), touring their GDC line-up across the globe. At a recent stop in London, Simon Benson, Director of SCE’s Worldwide Studios Immersive Technology Group spoke openly about the device and it’s place in the consumer videogame library.


“It’s just a prototype as it currently stands.” States Benson in an interview with Hollie Bennett for PlayStation Access. “We’re really keen on getting this out there and letting people see what we’ve got, and hearing their feedback.”

Benson was full of praise for SCE’s openness regarding the technology, but was quick in the assurance that there is still plenty of work to be done before Project Morpheus becomes a saleable product. He continues to suggest that some weight is being put behind the device both in terms of development and by way of it’s market position.

“We try to think of it not just as a peripheral – this isn’t about something you just put on your head and it’s just a peripheral – it’s a whole system. It’s a virtual reality system.” Offers Benson.

He continues to comment on how it will become part of the PlayStation ‘environment’, stating that the PlayStation 4 console, DualShock 4 controllers, PS4 camera and PlayStation Move will all become part of the experience.

“As a typical PlayStation technology it’s got to be really easy for people to interact with,” continues Benson. “We don’t want it to be a high-tech thing that nobody knows what to do with; it’s got to be so simple that one size fits all. You just put it on and it just works.”

Despite the many different avenues available to VR it seems that SCE are determined that Project Morpheus will be an entertainment device first and foremost, which is to be expected given it’s PlayStation heritage. The Oculus Rift is also targeting gamers first, according to Oculus VR founder Palmer Luckey, placing the two devices in direct competition. VRFocus will keep you updated with all the latest details on both Project Morpheus and the Oculus Rift, as well as other HMDs entering the market.

1 comment

Comments are closed.

Related Posts