It’s no secret that virtual reality (VR) has made a run at the consumer market before. Some companies were hoping to bring the technology to the masses long before Palmer Luckey founded Oculus VR. But these attempts were ultimately ill-fated. Surely both Oculus VR with its Oculus Rift VR headset and Sony Computer Entertainment (SCE) with its Project Morpheus headset run the risk of failing as these previous attempts have?
Not according to Radial-G developer Tammeka Games. In a recent interview with Strategy Informer the developer’s Sam Watts reasoned that ‘VR is here to stay this time’ thanks to the advances in videogame technology since previous attempts.
“With Oculus Rift and Sony Morpheus … I think VR is here to stay this time and in a big way,” Watts said. “Very much like how we now look back to the original PlayStation and the level of graphics which, at the time, were amazing but look pretty bad now, we’ll look back in a few years time at the early VR demos and games and realise how simple they were. But as with all new technology, baby steps first before the big leaps.”
It’s currently not clear when either the Oculus Rift or Project Morpheus will launch. Without true consumer products readily available, it’s hard to judge how either headset will perform.
Radial-G is an upcoming sci-fi racer that supports the Oculus Rift on PC and plans to come to PlayStation 4 with support for Project Morpheus. The title is currently running a Kickstarter campaign hoping to raise £50,000 GBP to fund development. VRFocus will continue to follow the title’s progress going forward, reporting back with any more updates on its development.