Australian indie developer Incandescent Imaging has often struggled to reach crowd-funding goals for its upcoming virtual reality (VR) compatible horror title, Caffeine. But despite a number of set backs the studio has continued to push on with development throughout 2014 and can finally celebrate at least one campaign success this month. Caffeine has passed its Steam Greenlight campaign, meaning it will be available via the full Steam store come full release. The title first posted its campaign on 13th August 2014.
“Hi everyone, it is with great pleasure that Caffeine has been greenlit!” the developer’s Dylan Browne wrote in a Steam Greenlight update following the success of the project. “Thank you all for the great support and critical feedback so far. I am very excited about the road ahead and will be posting a lot more about that soon! Cheers everyone!” The experience passed its campaign in just under a month, having originally been posted on 13th August 2014.
Caffeine is a first-person horror experience in which players are cast as a young boy that awakens on board an abandoned caffeine mining facility in space. Players will explore the environment trying to decipher exactly what has happened to the facility, uncovering clues while solving puzzles and avoiding environment-based traps. A few months ago the developer teased to VRFocus that there will be ‘something’ on board with the player, though is remaining tight-lipped on just what that might be.
With development still ongoing, Incandescent Imaging hopes to release Caffeine on PC and Linux with full support for the Oculus Rift VR HMD. A demo for the experience is already available. A PlayStation 4 version with support for the Project Morpheus VR HMD is also in the works. VRFocus will continue to follow Caffeine going forward, reporting back with any further updates on its development.