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Anomaly 1729 Launches Kickstarter With Oculus Rift Stretch Goal

Another hopeful indie developer is taking a shot at gaining crowd-funding for its upcoming videogame this month. The team at Anvil Drop has launched a Kickstarter campaign for upcoming PC title, Anomaly 1729. The campaign hopes to raise at least $79,000 USD to fund development of the project, though a further stretch goal for $175,000 also teases support for the Oculus Rift virtual reality (VR) head-mounted display (HMD). A $250,000 goal also promises ports to PlayStation and Xbox consoles.


Anomaly 1729 is a unique third-person puzzle experience that casts players as Ano, an entity that has the power to rotate worlds in any direction using a device on his right arm. As Ano explores the world of Phiohm players will have to manipulate the environment, dramatically shifting architecture so that pillars may become bridges or unscalable walls can simply be walked over. The title features an open world in which players and tackle a number of different puzzles in different areas.

The title started life as a project named C3 from three students from the Full Sail University. The early ‘proof-of-concept’ version of the title was showcased with IndieCade at E3 2014 and has since grown into a full videogame being developed using Epic Games’ Unreal Engine 4. Anvil Drop is now a team of fourteen developers with the hopes of creating a videogame akin to Portal, Fez and The Swapper.

Those interested in Anomaly 1729 can currently pledge $15 to secure a digital copy of the title. Backer rewards continue up to $1,729 in which three fans can sit in on developer meetings using Skype. The title has also launched a Steam Greenlight campaign seeking permission to be sold on Valve’s digital store come full release. Should the campaign go to plan then that release is expected in December 2014.

VRFocus will continue to follow Anomaly 1729, reporting back with any further updates.

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