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Elite: Dangerous Beta 3.05 Released

Last week Frontier Developments released Beta 3.04 for its upcoming virtual reality (VR) compatible space simulation title, Elite: Dangerous. The update made strides towards improving the title’s multiplayer performance among other upgrades. Less than a week later and the team has already moved onto Beta 3.05, which recently launched for all those currently help to test the title ahead of its full launch next month on PC with Oculus Rift head-mounted display (HMD) support.


In terms of changes, Elite: Dangerous Beta 3.05 is a little lighter than more recent updates but still includes some significant tweaks. Frontier Developments has made more optimisations to the title’s network traffic as players enter and leave island and fixed some of the server connections drops that some have been experiencing. Also added are extra diagnostics to help track down other network issues as well as fixes for various crashes. The developer also notes that the title’s overall stability should be improved.

No doubt that there are yet more updates to come for the Elite: Dangerous Beta before its close ahead of the title’s full launch on 16th December 2014. A Mac version is also expected to release in spring 2015. The experience grants players a ship and allows them to explore a massive universe of star systems, each with their own unique features to discover. Players will earn money by carrying out tasks and activities, allowing them to upgrade their ship and more. The title features both online and offline modes.

An Elite: Dangerous Premiere Event will also be taking place on 22nd November to celebrate the title’s launch. Fans can expect new gameplay footage, developer interviews and announcements from the show. The title is currently available to pre-order as a day one Mercenary Edition. VRFocus will continue to follow Elite: Dangerous, reporting back with any further updates on its progress ahead of launch.

1 comment
  1. The Offline mode has been scrapped as was announced in the Frontier newsletter today. There is uproar in the forum as many people backed the Kickstarter and pre-ordered on the understanding that this mode of play would exist.

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