Epic Games has shown a huge amount of commitment to its Unreal Engine 4 since its release, regularly updating the development toolset with new features. Today sees the company launch yet another edition of its popular engine, bringing with it a host of updates. VRFocus has already reported on the release of the new plugin for Leap Motion’s hand-tracking controller, but that isn’t the only addition that’s relevant to virtual reality (VR) developers working with the Oculus Rift head-mounted display.
Epic Games has added a ‘VR Preview’ to Unreal Engine 4.7. Put simply, this new option allows VR developers to instantly view their work through the Oculus Rift. As the company’s forum post reveals, users just click ‘VR Preview’ to minimise the editor window and enter their work in VR. Other additions to the engine, including the likes of foliage rendering for large worlds and realistic foliage lighting will of course also help improve the overall quality of VR experiences as well as non-VR ones.
Epic Games will be heading to next week’s Game Developers Conference (GDC) in San Francisco, California, USA from 2nd – 6th March with Unreal Engine 4 in tow. VR fans can expect to see plenty of VR compatible videogames that utilise the engine at the show. Unreal Engine 4 also supports the Project Morpheus HMD on PlayStation 4 as well as Samsung’s Gear VR smartphone-based HMD. The engine is certainly primed and ready for the future of VR development, then.
VRFocus will continue to follow Epic Games and its work on Unreal Engine 4, reporting back with any further updates.