Last month VRFocus reported on the news that Super Stardust Ultra, an update of the popular arcade classic originally developed by indie team Housemarque, had launched as ‘Project Morpheus-ready’ on PlayStation 4. This suggested that the title might perhaps support Sony Computer Entertainment’s (SCE) virtual reality (VR) head-mounted display (HMD) at some point in the future. As for Housemarque itself, the developer would ‘love to work with’ the device, but it looks as if it might not be actively doing so at this point in time.
The developer’s Mikael Haveri recently stated as much while sitting in on Kinda Funny Games‘ Game Developers Conference (GDC) livestream. When asked by host Colin Moriarty if the developer was working with Project Morpheus, Haveri passed off the talk as a ‘rumour’, noting that the team ‘would love to work with Morpheus’. The developer didn’t quite finish his answer due to time constraints, but it certainly appears that Housemarque has no immediate plans for VR development, even if it might consider it further down the line.
Housemarque has made a name for itself by releasing stylish arcade titles such as PlayStation 4 launch videgoame, Resogun. The studio is currently working on another PlayStation 4 shooter by the name of Alienation. Last month the developer also confirmed that it was working on a project with Eugene Jarvis, known for his work on seminal arcade classic, Defender. The developer might not have Project Morpheus development in its plans right now, then, but there’s still plenty to look forward to from the studio.
SCE is set to talk about Project Morpheus at GDC this week with a four-hour event dedicated to the device set to take place on 4th March. VRFocus is at GDC and will continue to follow Project Morpheus closely, reporting back with any further updates on the kit.