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Steam VR: Valve Targets Devs, Partners Build for Consumers

This year’s Game Developers Conference (GDC), San   Francisco, kicks off today and yet we’ve already had a great amount of new virtual reality (VR) devices revealed. One of which was of course HTC’s Vive, which will make use of the newly revealed Steam VR platform. In this equation however, Valve will remain the direct point of contact for all developers.

The HTC Vive head-mounted display (HMD) surprised many when it was revealed this weekend, and yet the news didn’t stop there. Yesterday Valve announced their VR input system, Lighthouse, which will be free to other hardware manufacturers. Alongside this came a press release which subtlety revealed the division between Valve and HTC, along with other HMD partners:

HTC Vive

“Valve will show a virtual reality (VR) headset. Developer versions of the headset will be available this spring, and partner HTC will ship their Vive headset to consumers by the end of the year,” reads the official statement.

Reading between the lines it’s easy to see that Valve retain control of all aspects of the Steam VR platform from a developer end and will be continuing to make partnerships with hardware vendors for the consumer release of compatible HMDs. VRFocus will be getting hands-on with Steam VR today and will bring you a detailed report very soon.

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