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Project Morpheus

Updated: Sony Brings Latest Project Morpheus Prototype to SVVR 2015

The first morning of this year’s Silicon Valley Virtual Reality (SVVR) Conference and Expo is already done and dusted with the likes of Samsung, Oculus VR and Google putting in appearances on-stage. Those that aren’t heading to the talks can also hit the show floor to see a wide range of demos for upcoming VR titles and other products. Among them is Sony Computer Entertainment’s (SCE) anticipated head-mounted display (HMD), Project Morpheus. In fact, SCE is showing the latest prototype for Project Morpheus, which was revealed at the 2015 Game Developers Conference (GDC) in March.


This marks the second appearance for the new Project Morpheus, which boasts a 1080p OLED display with a 120Hz refresh rate. The kit’s booth contains two demos. One is The Toybox, which features the small robots that were first seen in the PlayStation 4’s premiere augmented reality (AR) videogame, The PlayRoom. Also on display is London Heist, the first-person experience from SCE London Studio, the developer that previously worked on both The Deep and Street Luge for Project Morpheus. Both titles are played with the PlayStation Move motion controller.

It’s somewhat surprising to see SCE march out the new version of Project Morpheus for SVVR Conference and Expo given that the kit was only shown behind closed doors at GDC 2015 and it’s now just weeks away until E3 2014 on 16th – 18th June. SCE is expected to reveal plenty of new information on Project Morpheus at the show, talking about some of the first full videogames to be confirmed for the device. Project Morpheus will be launching for consumers in the first half of 2016, pitting it just behind the HTC Vive and around the same time as the Oculus Rift.

VRFocus will continue to follow Project Morpheus closely and is at SVVR Conference and Expo to bring you the latest updates on VR in general.

Update: VRFocus has been reminded that the new Project Morpheus was also shown at the VRLA Expo earlier in 2015, making SVVR its third appearance. VRFocus apologises for the confusion.

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