Frontier Developments has been one of the earliest and biggest supports of virtual reality (VR) technology with its popular space simulation title, Elite: Dangerous. Even before the title’s full launch in December 2014 the developer had integrated support for the Oculus Rift head-mounted display (HMD) into beta versions. VR fans might expect to see some improvements to that support with the upcoming Elite: Dangerous Powerplay update, then. Sadly any such improvements are on hold at this point in time.
Executive Producer Michael Brookes revealed as much in this week’s newsletter. “We had intended to update the game to support the latest Oculus SDK release 0.6.0.0, as part of our ongoing support for virtual reality,” Brookes said. “However this latest SDK breaks the game. We’re working with Oculus to try and resolve this and will let you know when there is news on that. In the meantime we will continue to support the previous SDK release and will be including some specific fixes during the beta, for example making sure that the Powerplay map renders correctly to both eyes.”
Elsewhere, Elite: Dangerous Powerplay adds a new faction-based ‘Powers’ system to the title. This will see players ally themselves with certain factions, completing missions for them and earning exclusive perks and rewards for doing so. A number of tweaks, fixes and other updates are also due. Powerplay is currently in its beta testing phase on both PC and Mac, and will arrive for free for all players in the near future.
In a recent interview with VRFocus Frontier Developments pledged to support other upcoming HMDs with Elite: Dangerous. The developer will also be at this year’s E3 from 16th – 18th June and will reveal its next self-published videogame. VRFocus will continue to follow Elite: Dangerous closely, reporting back with any further updates on its progress.