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Project Morpheus’ The Deep Becomes Full Videogame Title [UPDATED]

One of the very first virtual reality (VR) experiences for the PlayStation 4’s Project Morpheus, The Deep, now appears to have been expanded. More than just a technical demonstration, The Deep will see a consumer release for the head-mounted display (HMD), as was revealed at Sony Computer Entertainment’s (SCE) pre-E3 press conference, Los Angeles, today.

London Studios’ The Deep made its debut at the Game Developers Conference (GDC), San Francisco, last year. Since then VRFocus has experienced a number of different iterations of the technical demonstration, including one which featured the first implementation of Project Morpheus’ ‘social screen’ gameplay. Here, a second player could use a tablet to speak to the player wearing the HMD and retrieve sunken treasures marked through the use of a flare gun.

The Deep screenshot

A long list of titles were confirmed for Project Morpheus today, and alongside the known full videogame titles such as CCP Games’ EVE Valkyrie and Reload Studios’ World War Toons, The Deep was listed as a consumer-orientated experience for the device. It’s not yet known whether The Deep will launch alongside the HMD early next year, nor whether other demo pieces – such as The Castle Demo – will be given the same treatment. VRFocus is at E3 this week and will report back with all the latest details on The Deep and other Project Morpheus titles from the show floor.

UPDATE: Following the publication of this article Sony Computer Entertainment Europe has contacted VRFocus to state that they haven’t yet announced The Deep will be a full videogame release, despite the title appearing alongside the likes of Headmaster, World War Toons, EVE: Valkyrie and Godling at the company’s pre-E3 press conference. VRFocus will of course keep you updated with all the latest information on The Deep and other first-party titles for Project Morpheus.

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  1. More information on what The Deep is actually about? Free roam? First person shooter? Objective?

    The Morpheus Virtual experience looks great, but there are people more interested in just the game itself.

    Personal thoughts on how The Deep should feel like: Make it like an Alien Isolation type of experience, where the shark is unpredictable and very difficult to take out. Using smarts rather than shoot to kill.

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