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Real Virtuality Selected for SIGGRAPH 2015 VR Competition

The SIGGRAPH Computer Graphics and Interactive Techniques Conference and Exhibition 2015 being held on 11-13th August is running an Immersive (AR/VR) Contest along side the exhibition. Three finalists are being selected to demonstrate their technology during Real-Time Live! Artanim have revealed in a tweet that its project ‘Real Virtuality’ with Kenzan Media Labs has been selected for one of the final three places.

The objective of the Artanim/ Kenzan Media Labs project is to develop an immersive platform combining a virtual space with a real one, users of the system should be able to freely move within the physical space while virtually visiting 3D interactive environments. The visitors are equipped with a specially marked virtual reality (VR) headset and sets of motion capture markers on their hands and feet to increase immersion in the 3D space and to provide real time feedback when interacting with objects of the environment.


Using an Oculus Rift head-mounted display (HMD), Artanim/ Kenzan Media Labs chose to model a Pharaoh’s tomb as a case study. Visitors are able to explore the tomb by foot, to illuminate their surroundings by holding a virtual torch and to interact with the environment – for example contextual information is displayed on specific hieroglyphs by touching them.

Brand new for this year’s SIGGRAPH 2015 exhibition is the VR Village. Running from 9th -13th August, the VR Village will allow attendees to explore the fascinating potential of VR and augmented reality (AR) formats for telling stories, engaging audiences, and powering real–world applications in health, education, design, and gaming.

VRFocus will be reporting any further announcements from SIGGRAPH 2015.

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