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Cinematic VR Experience “Giant” to Showcase at Sundance Film Festival

With the Sundance Film Festival in full swing and continuing over the course of the next week in Park City, Utah, there’s lots to see in regards to virtual reality (VR) and 360-degree experiences. Announced today is a new VR installation from Nvidia called Giant.

Giant is a five minute sensory VR film experience that transports the viewer into the life of a family struggling to survive in an active war zone. It draws on director and co-creator Milica Zec’s personal experiences as a child in war-torn Serbia.

“Through virtual reality the viewer can see, hear and feel what it’s like to be at the epicenter of a conflict zone,” said Zec in a statement. “They can also witness the fear and suffering that millions of innocent families around the globe are going through, at this very moment.”

Oculus Rift

Zec and her collaborator Winslow Turner Porter III used live actors to create the VR film which they shot in 6K with DepthKit SDK. Combining NUKE, FLAME and After Effects for visual effects, editorial and finishing, the Color grading on DaVinci Resolve at theColourSpace was handled by Juan Salvo, who also served as technical producer, finishing artist and depth pipeline designer on the production. Developers Jack Caron, Todd Bryant, Omer Shapira and Uros Otasevic then brought it all together via compositing performed in real time using Unreal Engine 4.

Giant can be found in the New Frontier Exposition running on Oculus Rift head-mounted displays (HMDs).

VRFocus will continue to report on any further VR related announcements from the Sundance Film Festival.

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