fbpx
Good Morning Web 3 - guides and resources for brands and individuals to jump into the next phase of the internet
PlayStation VR Header 7

Naughty America: Without VR Porn PlayStation VR Could Fail

As virtual reality (VR) has grown over the past few years, the inevitable debate surrounding VR porn has also intensified. Porn could stand to be a huge factor in the success of the new technology and you can expect to see this sort of content quickly appear on PC-based head-mounted displays (HMDs). PlayStation VR, however, is said to be the ‘big elephant in the VR porn room’, according to a leader in the porn industry that suspects that consumers will ‘put their weight behind another contender’ if a ban is put in place.

PlayStation VR headset

Naughty America CIO Ian Paul said as much in a recent interview with The Daily Star. “The big elephant in the VR porn room is Sony’s PlayStation and the firm has been burned twice before by not allowing adult content,” he said. “If you look at VHS versus Betamax, Sony lost because of their refusal to support the adult industry. Sony then backed Blu-Ray over HD DVD and in the eleventh hour they finally conceded to allow adult entertainment which helped them win the HD movie battle.

“So it proves the adult industry could be a tiebreaker when it comes to these situations. Hopefully Sony won’t make the same mistake because, otherwise, the adult industry and consumers are going to put their weight behind another contender,” Paul concluded.

Although it would likely be very profitable for Sony Computer Entertainment (SCE) to include porn on PlayStation VR, Sony’s wider history with the industry makes it seem doubtful that this will happen, at least through official channels. Perhaps if the company were to allow 360 video play back through internet browsers then users could get access to content this way, but the chances of SCE allowing a specific app for porn on its console seems doubtful.

SCE’s kit is yet to receive release details, although they’ll hopefully be shared during a presentation on 15th March 2016 at the Game Developers Conference (GDC). Stay tuned to VRFocus for the latest on PlayStation VR.

Total
0
Shares
5 comments
  1. VR =/= movies
    Porn is a minority here. This argument is like saying Playstation 4 will fail because XBOX has porn.
    Games are what sell consoles. Their argument is also flawed in that there was some form of competition for beta max and blu-ray. There is no competition for PSVR. XBOX and Nintendo don’t have their own headset.

  2. I strongly disagree!

    Sony can not block it and it is best to not promote it either. Much less include or bundle it.

    A passive stance is better than announcing it’s “compatible”.

    There’s a huge difference there. If they promote that VR porn can be consumed with PSVR they will drive away parents that get console for their kids. Effectively hurting sales…

    Adults that want a PS4 won’t get it or PSVR specifically for VR Porn.

  3. Well, PS4 is the major gaming system. And porn is a daily part of a gamer’s life. So NA may be on to something here, lol. Personally I’m fine with just good VR game content. It’s not like porn will automatically disappear from my life if I get a PSVR…

  4. I don’t now about Betamax, but I know that Sony never had control over the content that could be put on BD. The format was simply too expensive for some to use and required that the video be already in HD, something that p0rn industry was behind in! Once the market had many BD players and HD camera were affordable, the p0rn industry joined the HD market. Saying that Sony had anything to do with them not being in that market is a lie!

    As for allowing p0rn on PSVR, that depends on if BD will begin supporting VR films as well, or if Sony would allow the PS4 to have a p0rn app! The PSVR itself doesn’t have to support VR, but the PS4 need to allow p0rn on it. That is a very different thing!

  5. There are already so many headsets out there, I think it’s going to be a mistake to treat them as proprietary systems. If you have to buy an Oculus to play this and a PVR to play that and a Vive to play something else, they’re all going to fail because they cost too much and it’s too confusing. The headset that can play the most content has the advantage. Treat them less like consoles with their own ecosystems and more like TVs or projectors that can plug into any system and view the content there and you’ll be onto something. Then people can choose based on price and technical excellence.

Comments are closed.

Related Posts