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Oculus Touch

Luckey: ‘could have launched Touch earlier’ but ‘pushed to make improvements and build content library’

Oculus VR Founder Palmer Luckey to reveal a few more details on the Oculus Touch motion controllers.

The Game Developers Conference (GDC) 2016 begins today in San Francisco, California, and virtual reality (VR) is going to have a strong presence at the show. Oculus Rift and HTC Vive are mere weeks away from launch, and Sony Computer Entertainment (SCE) will be having its press conference on Tuesday where further news is expected on the PlayStation VR head-mounted display (HMD). Oculus VR founder Palmer Luckey took to Twitter to reaffirm the company’s focus on the Oculus Rift for the event, but also mentioned the Oculus Touch would have a small part to play.

Very little has been heard of Oculus VR’s motion controllers, Oculus Touch in recent months but in a series of tweets Luckey said: “Touch launch lineup in H2 is also very strong – GDC focus is Rift launch, but we are showing a little Touch, too.” He followed that by saying: “We could have launched Touch earlier, but I am glad we pushed to make improvements and build out the content library.”


When quizzed about what improvements the company had made to Oculus Touch he remarked: “Ergonomic improvements and enhanced hand pose recognition, among other things.”

Whether these improvements will be seen at GDC is unknown currently, but with the motion controllers have some presence at the event that maybe a possibility. Oculus Rift’s main rival, HTC Vive already comes with motion-tracked controllers in the box which may sway some consumers, although the price difference between the two is fairly big.

VR fans will have to wait a little while longer until GDC 2016 opens to find out any further information, and VRFocus will be there to bring you that news.

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