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TIGA Releases Latest Report on Accredited Universities

New report accredits university videogame courses.

With the videogame industries continuous expansive growth, becoming one of the major entertainment industries, its an enticing prospect for students to look for a career in. But that means it can be very competitive and going to the right university can help in getting your foot in the door. TIGA, the network for games developers and digital publishers and the trade association representing the games industry, has published a new report showing which universities it accredits.

In the report TIGA Accredited Universities can have a high proportion of graduates securing jobs in the industry. This ranges from 20 per cent to 67 per cent on undergraduate TIGA Accredited courses and from 53 per cent to 100 per cent on MSc TIGA Accredited courses. This comes from the universities providing a range of services, for example Sheffield Hallam University has its own commercial games development studio, while University of Portsmouth provides students with access to a Motion Capture Suite and a Virtual Reality (VR) lab.


The accreditation process has only been running a short while, launched in January 2015. Since then a total of 16 courses have achieved TIGA Accreditation. The universities that have achieved this are Bournemouth University (1 course); City University London (2 courses); Sheffield Hallam University (3 courses); University of the West of England (1 courses); Staffordshire University (7 courses); and Portsmouth University (2 courses).

Dr Richard Wilson, TIGA CEO, said: “We introduced the TIGA Accreditation system to ensure that universities and colleges can produce graduates with industry relevant skills and to enable both prospective students and game developers to identify those courses that are producing industry ready graduates. The TIGA Accreditation process also works to highlight and disseminate best practice. Today’s Report shows that TIGA Accredited Universities are providing graduates with a wide range of industry relevant skills, demonstrating innovation and best practice in education and learning, building strong relationships with industry and unlocking the door to a career in games development. I hope that more universities will work towards TIGA Accreditation and so benefit students, industry and higher education.”

“UK video games developers are crying out for talented staff with the right skills to help them make world class games. The TIGA Accreditation scheme is a great example of how the industry is working with universities to help guide and nurture a new generation of developers with the right skills,” adds Chris Kingsley, CTO at Rebellion (Battlezone) and Chair of TIGA’s Education Committee.

VRFocus will continue to cover all aspects of the videogame industry relating to VR, reporting back any new announcements.

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