At the Game Developers Conference (GDC) 2016 in March, Crytek unveiled the latest version of its middleware development software CryEngine V. Now at the Virtual Reality World Congress (VRWC) 2016 CryEngine Creative Director Frank Vitz will explain how this latest release has been optimised for virtual reality (VR). The talk, titled ‘Meeting the Visual Demands of Immersive VR Content’ is being fully liveblogged by VRFocus below.

VRWC 2016: ‘Meeting the Visual Demands of Immersive VR Content’ with Crytek Liveblog
Crytek will be discussing CryEngine V in this latest VRWC talk.
Related Posts
Facebook Working on “what Quest 3 and 4 are gonna look like” States Zuckerberg
The CEO is keen on eye tracking and face tracking.
Preview: Edge of Nowhere on Oculus Rift CV1
Insomniac Games are one of the most high profile developers currently working on the consumer version of the…
NVIDIA & VMware Take VR Graphics Photo-realistic At VMworld 2016
One more step towards an experience that looks 'real'.
Psychological Horror Short ABE is Returning
Hammerhead VR plans a three-part, multi-format universe.