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Epic Games Outlines the Sessions it’ll be Hosting at Oculus Connect 3

Heading to Oculus Connect 3 and use Unreal Engine, then you might want to check out these sessions.

Next week Oculus will be holding its third annual Oculus Connect 3 (OC3) conference at the San Jose McEnery Convention Center, San Jose, California. There’ll be news on Oculus Touch and the latest software developments, and VR enthusiasts will be able to watch the proceedings via Twitch and NextVR on the Gear VR headset. Unreal Engine developer Epic Games will be in attendance and the studio has just recently outlined the sessions it’ll be hosting.

OC3 is a three day event running from 5th to 7th October 2016. Epic Games will be holding three sessions over the first two days as well as bookable one-on-one sessions for developers using Unreal Engine.

oculus connect 3

On Wednesday 5th there will be an ‘Intro to Unreal VR’ from 3pm – 6pm. Described as a hands-on workshop: ” Epic will walk through a range of Unreal Engine 4 learning resources for VR development, as well as new UE4 features for creating high-quality interactive and cinematic experiences. Brush up on VR best practices and design principles for building visually stunning projects that run at a high frame rate. Learn more about VR topics such as project setup, locomotion and interaction, specialized materials, character setup and performance optimization workflows.” Speakers for this session will be Luis Cataldi – Education Evangelist, Zak Parrish – Senior Dev Relations Tech Artist and Sam Deiter – Senior Technical Writer.

On Thursday 6th from 4:40 – 5:40 pm will be ‘Solving The First Person Shooter In VR’. Nick Donaldson from Epic Games and developers from High Voltage Software, Tripwire Interactive and Oculus will be speaking at the session, which is described as: “A panel of first person shooter experts share the lessons they learned from the front lines – what works and what doesn’t.”

Then later that day from 6 – 7pm is ‘What’s New With Unreal VR’. Hosted by Zak Parrish – Senior Dev Relations Tech Artist, attendees will: “Learn about Unreal Engine 4’s latest VR advancements and features, and how Epic can help you maximize your Oculus Rift and Gear VR experiences.”

Lastly is the OC3 Dev Garage, 30 minute one-on-one support sessions for Unreal Engine developers taking place at various times throughout the show. For further details on booking a slot head to the Unreal Engine blog.

VRFocus will continue its coverage of OC3, reporting back with any further announcements.

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