Last month Flying Mollosk launched virtual reality (VR) support for its psychological thriller Nevermind on Oculus Rift. Today the studio has announced a major update to the title on Steam, bringing with it support for the HTC Vive head-mounted display (HMD).
Along with compatibility for HTC Vive, the new update also adds new content and a big visual upgrade. Flying Mollosk two new levels, Client #440 and Client #909 to expand the gameplay, and all the earlier content has been remastered to look better.
There are a couple of cravats with the HTC Vive support however which the developer notes: “There are a couple of known issues with playing Nevermind on the Vive. 1.) During some scene loads, the game will fade away and the standard SteamVR “VR Room” will briefly appear. 2.) If you launch the game with both controllers on and then turn a controller off mid-game, you may experience odd behavior when interacting with an object. If this occurs, either turn the second controller back on and continue playing with it on OR quit the game and restart it with only one controller on. We are working on resolving those issues and will post an update as soon as they’re resolved. We apologize for any inconvenience in the meantime.”
Nevermind is a biofeedback-enhanced psychological thriller that delves into the subconscious minds of psychological trauma victims. Compatible with certain heart rate monitors, the videogame uses the sensor to detect a players feeling of fear and anxiety to alter the experience. If they let their fears get the best of them, players will find the game becomes harder. Likewise if players are able to calm themselves in the face of terror, the game will become more forgiving. Nevermind can still be played with the additional sensor.
Steam is also offering a massive 75 percent discount on Nevermind for a limited time. Gamers can pick up the title for £3.74 GBP rather than £14.99 until 29th, November 2016.
VRFocus will continue its coverage of Nevermind, reporting back with any further announcements.