Next week the 2017 Sundance Film Festival takes place in Park City, Utah. As part of the event is New Frontier, a programme championing films that experiment with traditional storytelling, with virtual reality (VR) playing a major role. VRFocus has already revealed Baobab Studios’ ASTEROIDS! will debut, but there are much more with Unity Technologies revealing several others had been made with its engine.
Being debuted at the festival are Life of Us, created by Within in association with Annapurna, Heroes by Melissa Painter, Chocolate from Tyler Hurd and Hue by Nicole McDonald. Life of Us, is a VR journey that takes people through the complete story of evolution of life on earth, set to new music by Pharrell Williams. While Heroes blends VR, augmented reality (AR) and real-world entertainment set to David Bowie’s iconic track, with viewers utilizing Microsoft Hololens and Oculus Gear headsets to observe and interact with dancers from the renowned Helios Dance Theater.
“We have run a diverse and far flung team on this project, all creating in a very new territory, and all confronting kinds of media assets and work flows outside their comfort zone,” said Melissa Painter, Director for Heroes. “Across this experience Unity has been a shared language; it draws experimenters, people who want to continually learn, and who are game to promote the wisdom of the group, and collectively elevate the future of entertainment.”
“Unity has always been laser-focused on providing the best tools and technologies for creators who push the boundaries of art across emerging industries and mediums like virtual reality. This year’s crop of Made With Unity experiences on display at the Sundance Film Festival are no exception,” said Clive Downie, Chief Marketing Officer at Unity Technologies. “Whether pioneering immersive storytelling or merging CG with everyday surroundings, the brightest minds choose Unity and we’re happy to play a part in bringing their visions to life.”
The Sundance Film Festival runs from 19th – 29th January 2017, and for further updates, keep reading VRFocus.