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Siege Hammer Sets Sights on ‘Children’s Tower Defense’ in VR

MyDream Interactive has refocused its efforts for Siege Hammer post-launch.

MyDream Interactive launched the Oculus Rift and HTC Vive version of Siege Hammer late last year, billed as an ‘entry level’ virtual reality (VR) experience. Now, with the launch of the mobile edition of the videogame, the studio has decided to strengthen the beginner aspect of the videogame, aiming to create ‘the most family friendly children’s tower defense game’ available in VR.

Siege Hammer

Siege Hammer offers a fantasy world in which players will construct towers to defend against invaders, while manually engaging with enemies through hammer throwing. The original intention of Siege Hammer was to target newcomers to VR, but as the audience grows a specific need to concentrate on younger players has emerged. The result of this new found audience is a revision of Siege Hammer for mobile devices which has been rebuilt to be family-friendly and comfortable for extended play periods on mobile hardware.

In Siege Hammer, players take on the role of Blip, an armour-clad hero tasked with the defence of his sky island realms. Using his mighty Siege Hammer, Blip will confront enemies as they attack in waves, building defence structures and collecting resources in order to command control of the landscape.

Promising more than 40 hours of gameplay, the mobile version of Siege Hammer launches today, 8th February 2017, on Samsung Gear VR, priced at $3.99 USD. A Google Daydream version will follow at an as-yet-unspecified date. VRFocus will keep you updated with all the latest on Siege Hammer and other VR products from MyDream Interactive.

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