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Avegant Light Field Technology aiming to improve Mixed Reality

New technology makes virtual objects more real in MR/AR

One of the challenges of mixed reality (MR) was how to make virtual objects seem just as ‘real’ as the physical objects beside them. The way that our eyes and brain interact means that it is fairly easy for humans to see the flaws in the illusion and thus break the immersion. Avegant is aiming to change that with its Light Field Technology.

The Avegant Light Field Technology means that virtual objects used in MR and augmented reality (VR) can be viewed at multiple focal planes, meaning those objects seem just as real and solid at several different distances, including up close where most traditional forms of AR and MR virtual objects would show their flaws.


Avegant spent quite some time studying human sight and the ergonomics of head-mounted displays (HMDs) in order to be able to integrate the new technology into existing platforms and hardware, such as the Unity engine. A lot of the research was done as part of their project to create the Avegant Glyph, a HMD that also acts as a personal media player and VR movie platform that streams directly from a smartphone or PC.

“Mixed reality will change the way we teach, learn, work and play,” said Joerg Tewes, CEO of Avegant. “Avegant created the first complete mixed reality solution for hardware and software developers to create sharp, brilliant virtual objects within arm’s reach.”

“At Avegant we are reimagining screens,” added Edward Tang, Co-Founder and CTO at Avegant. “The biggest stumbling block for mixed reality today is creating crystal clear images that are within one meter. Without this capability, most mixed reality use cases simply can’t materialize. We’ve overcome that obstacle, and can’t wait for people to experience the results.”

VRFocus will keep you updated on the latest Avegant news and other advances in AR/VR/MR.

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