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Tobii Partners with Teotl Studios to Integrate Eye Tracking into The Solus Project VR

Tobii will showcase The Solus Project VR at SVVR this week.

Today, eye tracking specialist Tobii has announced a new partnership with developer Teotl Studios to integrate its technology into the developers sci-fi adventure, The Solus Project VR. 

Both companies are working together to adapt the existing eye-tracking enhanced PC version of the videogame to the virtual reality (VR) format. The collaboration continues Tobii’s expansion into enabling eye tracked VR content with game publishers around the globe.

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Eye tracking is seen as one of the next steps in VR, allowing more intuitive and natural interactions with virtual worlds and the characters that inhabit them.

Tobii has already implemented its tech in over 55 PC titles, including Elite: Dangerous and Ghost Recon Wildlands. To date it’s built into several gaming hardware products, including the notebooks such as Alienware 17, MSi GT72 Tobii, Acer Aspire V Nitro, Predator 21 X and the monitors Predator Z271T and Predator XB271HUT.

“Seeing how much more immersive The Solus Project became with eye tracking on PC, it was obvious we had to add it to the VR version,” said Sjoerd De Jong, developer at Teotl Studios. “Even though we’ve already received many accolades for the VR version, I highly recommend players to see how much richer the experience has become with eye tracking.”

“With the rapidly growing interest in VR and, more specifically, eye-tracking VR, we’re tapping into our extensive relationships with PC gaming studios to explore how to best adapt their games as well as develop the next generation of games for future VR HMD’s with eye tracking,” said Oscar Werner, president of Tobii Tech.”

Tobii will be showcasing The Solus Project VR eye tracking demo at the Silicon Valley Virtual Reality (SVVR) expo in San Jose, California. Demos will be run using HTC Vive headsets following the R&D collaboration between Tobii and Valve.

The Solus Project launched in early 2016 for PC, it then added support for Oculus Rift, HTC Vive and OSVR a short while later.

VRFocus will continue its coverage of Tobii and The Solus Project, reporting back with further updates.

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