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Interview - The Mage's Tale

inXile Entertainment on Mastering the Arcane Arts in The Mage’s Tale

VRFocus interviews inXile’s Lead Designer David Rogers.

Back in February inXile Entertainment announced its first foray into virtual reality (VR) development with The Mage’s Tale for Oculus Touch. At the recent Game Developers Conference (GDC) 2017, VRFocus caught up with the studio’s Lead Designer David Rogers to find out more.

inXile Entertainment is the developer behind role-playing games (RPGs) like Wasteland 2 and upcoming title The Bard’s Tale IVand its bringing that expertise to VR.

Rogers details the story behind The Mage’s Tale and its various gameplay mechanics which VRFocus  previewed at the conference, saying: “At this stage inXile Entertainment has a pretty solid experience on its hands. The basic ground work is there for a rich, exciting fantasy adventure, that mixes up wizard battles with an insane amount of crafting options for those interested in testing out their alchemy skills.”

Checkout the interview below, and for further updates from inXile Entertainment on The Mage’s Tale, keep reading VRFocus.

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