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The Mummy Zero Gravity VR Experience Coming to The Shop at NBC Studios in NYC

Visitors will also get to play Starbreeze Studios The Mummy Prodigium Strike.

During the recent South By Southwest (SXSW) conference in Austin, Texas, Universal Pictures, IMAX and engineering firm Positron premiered a virtual reality (VR) experience based on the new Tom Cruise movie The Mummy. Now The Mummy Zero Gravity Stunt VR Experience is getting a much more public outing, coming to The Shop at NBC Studios in New York City this month.

The experience allows the public to go behind-the-scenes with The Mummy stars Cruise and Annabelle Wallis whilst they perform one of the stunts from the film, an intense zero-g segment involving a plane crash. Visitors will be strapped into Positron’s Voyager platform, a full-motion chair designed for cinematic VR. Combining unique software and hardware technology, Voyager guides the viewers’ attention to points of interest in the experience by incorporating gentle motorized yaw and pitch motion and haptic feedback.

Voyager - image 1

There’s an added bonus for those going to see the VR experience. Alongside photo-ops with actual props from The Mummy they’ll be able to play a new title from Starbreeze Studios, The Mummy Prodigium Strike on StarVR.

Players are cast in the role of a Prodigium Agent and are tasked with capturing the ancient Princess Ahmanet—while battling hordes of ravens, spiders and the undead. From ground battles to fighting out of a helicopter, players must protect their fellow agents as The Mummy grows in power, battling to the finish to capture her, or be her slave for eternity. The videogames’ exact availability dates are to be announced soon.

The Mummy Zero Gravity Stunt VR Experience will arrive at The Shop at NBC Studios (30 Rockefeller Plaza, NYC) on Saturday, 27th May, and run through to Sunday, 11th June 2017, from 9am to 6pm daily. Limited reservations will be taken daily, and walk-ins are also welcome.

VRFocus will continue its coverage of The Mummy Zero Gravity Stunt VR Experience, reporting back with any further updates.

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