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Hideo Kojima

VR is a ‘completely different canvas’ States Kojima at Tribeca Games Festival

The developer still hasn’t confirmed plans for any VR content though.

Renowned videogame developer Hideo Kojima has been continually effusing his interest in virtual reality (VR) for several years now – he posted an image of himself using the Oculus Rift DK1 back in 2014 – without ever confirming plans to actually build a VR title. While that’s still the case he attend the inaugural Tribeca Games Festival last week for a keynote conversation with The Game Awards producer, Geoff Keighley, and naturally VR came up.

The interview covered a range of topics, ranging from Kojima Productions Death Stranding, through to movies and more. When asked about VR Kojima said: “Game creators that have always been creating games have a specific approach, the approach they take is very different. VR experience that is made by someone who has always, for example, worked in documentaries is very interesting.”

Kojima at Develop - Brighton

“Games and movies have always had this fundamental difference that is being interactive or being non-interactive, but with VR and AR I think there’s a place where they do overlap”, he continued. “First, photo has always been something that’s been a frame. A painting has always been a frame. 130 years ago the Lumier brothers created movies also that was in a frame. So the media so far has always been about what kind of information you can put in a frame. This goes the same for games, they’re interactive. In a first-person shooter, you can move around, but it’s still about what kind of information you can put inside that frame.”

“When it comes to VR/AR, you lose that frame. It becomes something completely different. It’s about how you can put this information in a completely different canvas, in a completely different way. That goes for games as well as videos. That’s something I’m very excited about.”

“It’s not about shooting something, its about a 360-degrees environment and what the artist will put in there and how the artist will convey that, that’s whats being questioned right now, and that’s what I think is very exciting.”

Checkout the interview below (at 05:30), and if Kojima does decide to delve into VR development VRFocus will let you know.


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