PlayStation 4 Pro owners have bragging rights in terms of the space boasted by the updated version of the console. It is, however, sometimes difficult to know exactly how those improved specifications affect the titles that are out on the console. In a Reddit ‘Ask Me Anything’, developers at Vertigo Games revealed exactly what enhanced features players of the PlayStation 4 Pro version of Arizona Sunshine were getting compared to the standard version.
The Reddit AMA revealed that most of the improvements were in the realm of graphics. While the core gameplay remains exactly the same between PlayStation 4 Pro and PlayStation 4 versions, PlayStation 4 Pro owners get improved visuals from Multisample anti-aliasing (MSAA), an advanced graphics technique that improves image quality. There are also higher render scales on the PS4 Pro version, which also contributes towards anti-aliasing. The fog distance goes further and there is a higher LOD bias, another technique in graphics technology that improves edge sharpness.
Though the PlayStation 4 and PlayStation 4 Pro have the same core processor and RAM, the PlayStation 4 Pro has a more powerful GPU, an AMD Radeon producing 4.2 TFLOPs as opposed to the standard model with 1.8 TFLOPs, which enables the PlayStation 4 Pro to produce 4K video output.
Arizona Sunshine will be heading to PlayStation 4 and PlayStation 4 Pro on 27th June, 2017. The title has been confirmed by developers to be ‘virtually identical’ to the PC version. The PlayStation VR version of the title will be compatible with the new PlayStation Aim controller, for a more immersive experience.
VRFocus will bring you further information on Arizona Sunshine and PlayStation VR titles as it becomes available.