Software developer Synopsys have announced its success in integrating its DesignWare MIPI DSI Host Controller IP with the Video Electronics Standards Association (VESA) display stream compression encoder in order to delivery improved resolution for virtual reality (VR), augmented reality (AR) and smartphone displays.
The new host controller IP supports ultra HD resolutions and 4K displays with refresh rates of 60Hz or higher. The IP allows allows for reduced memory and power consumption, and less electromagnetic interference, according to tests submitted by Synopsys.
“The growing demand for ultra-high-resolution mobile displays with wider picture range, broader color range and better contrast ratios in consumer devices brings new challenges to SoC designers,” said John Koeter, vice president of marketing for IP at Synopsys. “Synopsys’ DesignWare MIPI DSI Host Controller IP with integrated VESA DSC encoder enables designers to meet the requirements for quad HD, 4K and higher resolution display with higher refresh rates for the next generation of mobile displays.”
“The demand for 4K and higher resolution displays for high-end smartphones and new applications like virtual/augmented reality, automotive infotainment and advanced driver assistance systems (ADAS) is growing,” said Joel Huloux, chairman of the board of MIPI Alliance. “As a MIPI Alliance board member and contributor to the Display Working Group, Synopsys continues to promote interoperability within the ecosystem and drive adoption of the MIPI DSI specification for high-definition displays in mobile applications and beyond.”
“Display manufacturers for mobile, IoT and automotive applications are moving to higher-resolution displays to differentiate their products, challenging SoC designers to find methods to compress data transmission for increased pixel count,” added Bill Lempesis, executive director at VESA. “By integrating the DSC encoder with its DesignWare MIPI DSI Host Controller IP, Synopsys is providing designers the opportunity to incorporate visually lossless compression over display links into their SoCs.”
VRFocus will continue to report on new innovation in VR/AR display technology