Good Morning Web 3 - guides and resources for brands and individuals to jump into the next phase of the internet
Code51 poster

Mech Warfare Title Code51 Coming to PlayStation VR in December

Support for Oculus Rift and HTC Vive is coming soon.

This past week certainly hasn’t been a disappointment if you’re a fan of PlayStation VR. Sony Interactive Entertainment’s (SIE) Paris Games Week (PGW) press conference had plenty of titles on display, some due this year and some due next. Obviously there are more videogames in development for the headset than those shown, one of which is Code51 by Chinese studio Smellyriver. Now the team has announced that the mech-based battler will be released in December.

Earlier today the studio released a short gif via its twitter feed which showcased some of the gameplay action from an overhead viewpoint. At the end the PlayStation VR release date was revealed as 19th December 2017. That wasn’t all, as Code51 will also be coming to Oculus Rift and HTC Vive in the near future.

From the details released so far Code51 is a purely online multiplayer arena battler, where players jump into massive robotic war machines to fight it out. As with any online multiplayer, gamer numbers are important to get consistent matches, so in virtual reality (VR) this usually means cross-platform support due to the technology still being fairly niche. While Smellyriver hasn’t yet confirmed if Code51 will support cross-platform play, the fact that it will eventually see a release on every major headset is a good sign.

If you want to see more of the awesome looking title head on over to Smellyriver’s YouTube channel for plenty of videos. All the narration is in Chinese, but for those that don’t speak Mandarin the visuals still look suitably impressive. There looks to be several arenas to wage mechanised warfare in, and there are separate videos for each of the nine war machines available. Some are designed for stealth, or speed, whilst others prefer distance or just brute strength and armour.

For further updates on Code51, keep reading VRFocus.

Related Posts