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Ghostbusters Celebrate 35th Anniversary With AR

Visitors to San Diego Comic Con will be able to test a playable build of Ghostbusters World.

Ghostbusters has become a huge franchise since the original move aired back in June 1984, seeing sequels, comics, videogames and of course, the beloved animated series. The Ghostbusters are now hunting spooks in augmented reality (AR).

The launch of the upcoming AR videogame is designed to form part of the celebrations around the 35th Anniversary of the Ghostbusters franchise, with Sony Pictures and Ghost corps announcing a range of special events and new releases.

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One of the biggest events is the Ghostbusters Fan Fest, which is due to take place on 8th-9th June, 2019. Ivan Reitman, director/producer of the 1984 film Ghostbusters and principal of Ghost Corps, said, “It’s immensely gratifying to see the way the fans have embraced our movie over the past 34 years, in a way we could never have imagined in 1984. The credit goes to the fans – collected in over 1,000 fan groups globally – who have kept the flame burning for decades. I’m excited to see you all at Ghostbusters Fan Fest one year from today!”

Before that, Ghostbusters fans will have the chance to play the Ghostbusters World AR videogame, which has been created as a collaboration between Sony Pictures Consumer Products, Ghost Corps, publisher FourThirtyThree Inc. (4:33) and developer Next Age.

Ghostbusters World will let players face off against hundreds of ghosts drawn from all different aspects of the franchise, including the films, TV shows, comics books and videogames. The companies involves in its creation say it will involve the latest AR technology. Visitors to San Diego Comic-Con in July will be able to try out a public demo build at the event.

The Ghostbusters franchise has been featured in immersive experiences before, notably THE VOID’s Ghostbusters: Dimensons and an episodic adventure called Ghostbusters VR: Now Hiring.

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Further news on new and upcoming VR projects will continue to be covered here on VRFocus.

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