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HTC Vive Team with Nanome for STEM Innovations [Update]

ViveX company Nanome team up with HTC Vive to create new ways to visualise STEM concepts.

The ViveX Accelerator program has been running for a few years, now. It is sometimes difficult for those on the outside to figure out what is happening to companies who get involved with the program, but HTC and Nanome are displaying some of their work and the positive consequences of Naname’s involvement with ViveX.

HTC have noted that it can be hard to engage people with STEM (Science, Technology, Engineering, Mathematics) subjects, since the topic is widely seen as dry, and even tools for visualising various concepts can be baffling, alienating those it should be drawing in.

Vive X Accelerator

While there are no simple answers as to how to properly engage and encourage young people to explore a career in STEM areas, HTC is attempting to find new ways to convey the appeal of STEM. Some of that work involves ViveX participant and software company Nanome.

Nanome has grown into a company that specialises in virtual reality (VR), blockchain and integrated technology. The company has been experimenting with these technologies to find new ways to visualise STEM ideas.

One of those involves a VR graphing calculator called CalcFlow, which is available for free and has been embraced by students at the University of California to better visualise calculus. Pharmaceutical companies are also using another Nanome product in its molecular design software to find new drugs that can better treat disease.

The Vive Libraries program will allow Nanome to bring STEM experiences to learners in over 100 location in California and Nevada. These users will also be given access to Nanome’s blockchain platform Matryx.

Nanome say on the Vive blog that the company is anticipating further partnerships to produce things such as immersive virtual classrooms, labs and experiences to help introduce students to new ways to looking at STEM subjects.

For further coverage of how VR is being used in science and education, keep checking back with VRFocus.

Update: Following an email from Interactive Scientific regarding ownership of the images related to their reported work, all related images in this story have been replaced as of August 20th.

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