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Bait! Under the Surface

Multiplayer Mode Teased for AR Fishing Game Bait! Under the Surface

You’ll be able to fish with mates anywhere.

Resolution Games has made several virtual reality (VR) videogames in its time including Narrows, Solitaire Jester and Wonderglade. However, it’s most popular by far has been fishing title Bait!, which saw followup experience Bait! Arctic Open made for Facebook Spaces and then a venture towards augmented reality (AR) with Bait! Under the Surface. While the latter has yet to be released the studio has teased a new feature today, multiplayer.

Bait! Under the Surface screenshot1

Details on the multiplayer mode are purely limited to a brief teaser trailer that Resolution Games has just released and can be viewed at the bottom of the page. Using ARKit and ARCore’s new features one person can crack open a fishing pool which others can then join in on. Whether they have to be invited via a friend list or various players can join in isn’t clear just yet.

Three people are playing in the video so at least the minimum number of supported players is known, but could even more join in on the same fishing spot? Whilst that possibility is likely the studio has yet to confirm those details just yet.

Obviously, one of the main points of a multiplayer mode is competition, players will be able to showoff their latest catch to one another and maybe there could even be rewards for the best catch.

Bait! Under the Surface

First shown during the Game Developers Conference (GDC) 2018 back in March, Bait! Under the Surface is designed to take the series’ simple gameplay action into new territory, allowing players to enjoy the Bait! series anywhere. Just like the previous entries in the series each fish will carry a monetary value which players can use to upgrade their equipment, buy new lures, and bait to catch even bigger fish.

Resolution Games has yet to confirm an actual release date for Bait! Under the Surface, simply saying it’ll arrive later this year for iOS and Android devices. For further updates, keep reading VRFocus.

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