Good Morning Web 3 - guides and resources for brands and individuals to jump into the next phase of the internet
Crazy Machines VR - Key Art

Build Weird and Wonderful Contraptions With Crazy Machines VR Today

Only for PC currently, but there is a PlayStation VR version in the works.

Remember Fantastic Contraption from 2016, that was a great puzzle experience testing players grey matter by building all sorts of inventive devices. Now there’s a new kid on the block, offering all sorts of Rube Goldberg machinations to build and play with, Crazy Machines VR.

Crazy Machines VR - Screenshot (Oct 2018)

Crazy Machines VR is the latest installment in the physics-puzzle franchise with FAKT Software making its debut on Oculus Rift, HTC Vive, and Windows Mixed Reality headsets.

“After months of hard work and polish, our whole team is excited to see players jump right into the chain reactions of Crazy Machines,” said Falk Möckel, managing director at FAKT Software. “Please enjoy tinkering around with them and experiencing in our zany story and entertaining minigames – for the first time in VR!”

Designed and optimized specifically for VR, Crazy Machines VR features forty stages divided into five chapters, where players can build unnecessarily complicated machinery to create all sorts of wonderful chain reactions. Alongside the main campaign levels the team has added new sandbox levels for players to go crazy in.

Crazy Machines VR - Screenshot

To aid players in their building quest in Crazy Machines VR they’re granted the use of what can only be described as a potato. Pressing the green button will rewind time, allowing players the chance to reset their contraption and add, subtract or move objects as needed. A second press resumes time, resulting in success or failure.

Crazy Machines VR is now available on Steam for £14.99 GBP/ €19.99 EUR / $19.99 USD. The PlayStation VR release will follow at a later date. VRFocus previewed the PlayStation VR version saying: “Crazy Machines VR certainly has the potential to be a refreshing puzzle experience in VR and, given the high level of challenge offered by previous titles, will likely be a brain taxer that goes far beyond most of what the medium has yet dared to offer.”

VRFocus will continue its coverage of FAKT Software, reporting back with any further updates.

Related Posts