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Vox Machinae

Space Bullet Talk Virtual Mecha Mayhem In Vox Machinae

Jakub Czeszejko-Sochacki, Co-Founder of the robot battler’s developer discusses the title’s launch at OC5.

You have to go back quite a long way to find when VRFocus first reported on virtual reality (VR) videogame Vox Machinae, all the way back to February 2016 in fact. At the time we said it was perhaps the Oculus promoted title flying lowest under the radar while that October’s Oculus Connect 3 saw some initial multiplayer gameplay features. Fast forward two years and Space Bullet Dynamics Corporation’s mech fighter was helping to fly the flag at Oculus Connect 5 (OC5) where it also celebrated its launch – and VRFocus was there to question the developer.

Vox Machinae - ScreenshotVox Machinae is a mech combat videogame, where players take on the role of pilot to a gigantic walker, customising a ‘standard’ frame with various weapons before taking it out into combat. Joining an ever-escalating war between two rival corporations.

“Sitting inside the any of the five mechs looks awesome, there’s a beautiful level of gritty detail to the cabs – as if you’re inside an actual JCB or Caterpillar – with all manner of buttons and switches to look at.” Explained VRFocus‘ Peter Graham in his preview earlier this year. “It may seem like over kill to begin with but each lever and screen has its purpose, some of which are more useful than others.”

At OC5 VRFocus‘ Video Producer Nina Salomons spoke to Space Bullet Co-Founder Jakub Czeszejko-Sochacki about just what you can expect getting into a Vox Machinae mech, as well as the various ways you can play the title, such as Salvage Mode.

“That’s where you basically start off, you find a gigantic broken-down robot, you take it over and then you protect it for as long as possible against the other team. And this thing is like- armed to the gills, it’s four times larger than the rest of your mechs which are already pretty big by the way(!)”

Czeszejko-Sochacki also discusses a number of other topics such as cross-play.

“We like to say that it is a ‘VR Trojan Horse’, because the game is great in non-VR. So, we support Oculus Rift, we support Vive as well, we support Windows Mixed Reality and addition to that we’re also available on desktop. So basically, you can grab your friends who don’t have a VR headset, and hopefully they’ll be able to see how much fun it is in a VR headset and maybe consider picking one up for themselves.”

Check out the interview in full below:

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