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Last Labyrinth

New Trailer and Images Released for Japanese Escape Room Experience Last Labyrinth

See more of the videogame in action.

Earlier this week Japanese developer Amata K.K. demoed its upcoming virtual reality (VR) escape videogame Last Labyrinth for the first time during the PlayStation Matsuri TOKYO 2019 exhibition. For those interested in the multiplatform title but unable to attend, the studio has released several new images as well as a second trailer detailing more of the gameplay.

Last Labyrinth

The images are of the two main characters in Last Labyrinth, Katia, the mysterious girl who helps players solve the deadly puzzles, and Phantom, an unknown hooded figure who is more than likely the main reason you and Katia are trapped in the mansion.

As for the trailer, this features the Last Labyrinth theme song, penned by renowned videogame music composer Hiroki Kikuta and sung by Stefanie Joosten – who provided the voice and likeness for Quiet from Metal Gear Solid V: The Phantom Pain (2015) – the voice of Katia.

The trailer includes introductions to the main staff developing Last Labyrinth and their past work, such as Director/Game Designer Tetsuya Watanabe (Puppeteer, The Last Guardian) and Lead Animator Atsuko Fukuyama (ICO, Shadow of the Colossus). There’s plenty of gameplay footage interlaced throughout the trailer, showcasing who Katia interacts with puzzles and the various brutal rooms that stand in your way.

Last Labyrinth

Created specifically for the VR age, set to support headsets like PlayStation VR, Oculus Rift/Rift S and HTC Vive, Last Labyrinth is a videogame VRFocus has been covering since its first reveal during the Tokyo Games Show (TGS) in 2016.

A single-player experience, Last Labyrinth puts you in a creepy mansion with no idea what’s going on. You’re chained to a wheelchair, unable to escape, the only movement being your head and hand. Trapped with you is this girl Katia who only talks in a non-discernable language. You can guide her to solve the puzzles by pressing a button in your hand which then activates a laser pointer on your head. Any real communication between you and Katia is achieved purely through nods and shakes of the head.

After several delaysLast Labyrinth has been given a fall 2019 release window. When VRFocus gets a more concrete date for the launch, we’ll let you know.

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