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Crytek Plans to Integrate Teslasuit Haptic Feedback Into CryEngine

Initially, developers working on enterprise and industrial projects will have access.

When it comes to the eventual dream of futuristic sci-fi virtual reality (VR) that ultimate goal is to fully immerse yourself in a digital world, engaging all of your five senses. While that might be a long way off, if you want full-body haptic feedback then Teslasuit is one of the few products to make that reality seem ever closer. This week, Crytek, the company behind VR titles The Climb and Robinson: The Journey has announced plans to integrate Teslasuit into its CryEngine software.


The collaboration will allow licensees to take advantage of Teslasuit’s features, integrating full-body haptic feedback and physical sensation into their projects. The suits provide not only haptic feedback but a climate control system as well, in addition to capturing both motion and biometrics.

This means users can feel heavy and light impacts, rain, or wind-blowing. Teslasuit can gather real-time data from users which can be used to relay emotional state, stress level, and key health indicators, allowing for a range of applications, including gaming, physical training, rehabilitation, and more.

“CryEngine is known for its unrivalled visual fidelity, and it is a proven VR technology. In combination with Teslasuit, we can create the most immersive environments yet, and this is what makes this partnership so valuable for us,” said Dimitri Mikhalchuk, CRO of Teslasuit in a statement.


To begin with, CryEngine will roll the feature out exclusively to preferred partners, with a focus on enterprise and industrial projects. This will be followed by an available-to-all version for CryEngine users.

“We have followed the success story of Teslasuit for some time, and we are convinced that this technology will lift professional immersive applications, both in VR and AR, to a whole new level. With this integration, we continue to offer our licensees the very best technology on the market,” added Pascal Tonecker, Director of CryEngine Enterprise Solutions.

The Teslasuit was made public as a Kickstarter crowd-funded project in 2016 – which was subsequently cancelled – before going on to be shown at CES 2018. VRFocus will continue its coverage of Teslasuit and Crytek, reporting back with any further updates on the collaboration.

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