After releasing its retro-inspired shooter Shooty Skies to mobile devices in 2015 (followed by a PC version in 2018), Australian developer Mighty Games decided to take on the challenge of bringing the videogame to virtual reality (VR) headsets. Now called Shooty Skies Overdrive, the bullet hell title will arrive next week for Oculus Quest and Rift/Rift S.
Now a roomscale shooter, one hand becomes a plane to blast dynamically generated enemy waves while your spare hand can grab power ups out the sky. These can be lasers, shields, even chainsaw’s, all of which can help you last another round and score more points.
It’ll feature a range of difficulty modes depending on how intense you want the action to get, from the sofa bound Chill mode all the way up to Overdrive! where you’ll need to properly dodge and weave. And to keep you coming back for more Shooty Skies Overdrive will also provide side missions where you can unlock a new squadron of pilots.
“I was a Kickstarter backer of the original Oculus DK1 and have been looking for the perfect VR project ever since,” said Matt Hall, co-creator of Crossy Road and Executive Producer of Shooty Skies Overdrive in a statement. “Adapting Shooty Skies into a room-scale shooter for the Oculus Quest has been an exciting challenge. The team nailed the prototype adapting the mobile original’s frenetic gameplay to VR and we couldn’t be more excited for you all to play the final game.”
Shooty Skies Overdrive will initially launch on the Oculus Store for Oculus Quest and Rift on 2nd July 2020 retailing for $9.99 USD with cross-buy compatibility. This will then be followed by a Steam release on 8th August, also priced at $9.99, adding support for HTC Vive and Valve Index.
Check out the trailer below to see Shooty Skies Overdrive in action and for any further updates keep reading VRFocus.