After its initial reveal back in October 2020, developer Carbon Studio has stayed fairly quiet on the progress of Warhammer Age of Sigmar: Tempestfall. If you’ve been eager to hear more, this week the studio has released a new cinematic trailer, some very brief gameplay footage and narrowed down the launch window.
The first trailer was very short and non-descript so this new cinematic one gives a better feel for the Warhammer universe Carbon Studio is creating. There are some nasty looking wraith-like enemies and there’s a proper look at the character you’ll be embodying, a Stormcast Eternal.
“Set in the Age of Sigmar universe, Tempestfall’s campaign begins following the devastating event known as the Necroquake in the Realm of Death, known as Shyish,” explains the synopsis. “This massive explosion of dark magic has triggered the Nighthaunt forces to rise up all across the Mortal Realms. In response a retinue of Stormcast Eternals, the embodiment of Sigmar’s wrath made manifest, and gifted with superhuman speed, strength and endurance has been especially assembled. The quest to lead this retinue and investigate this new threat to the Mortal Realms, and the dangerous task of a hands-on investigation in Shyish, falls to you, Lord-Arcanum Castor Stormscryer.”
As for the gameplay, well you can see that in the gif below, showcasing some hand-to-hand combat as well as the use of a magic attack. It looks like Warhammer Age of Sigmar: Tempestfall will offer plenty of physical gameplay, with blocking indicators popping up to aid you in fights. Cabon Studio will be employing its VR knowledge from The Wizards so there will also be a gesture-based spell casting system.
With cities, catacombs, swamps and prisons to traverse as you explore the world of Tempestfall, you’ll need to be on the lookout for pieces of living metal called Sigmarite as well as forgotten technology schematics. These will aid your journey, upgrading your weapons’ combat abilities to help give you an advantage.