Virtual reality (VR) developer Joy Way is becoming one of those “one to watch” studios thanks to some exciting projects currently in the works. Parkour title Stride is already in Early Access and due for release later this year is the eye-catching rhythm action videogame Against. This week Joy Way has added a third experience to that list, a roguelite called Outlier.
Outlier is going to be a first-person shooter (FPS) with lots of mechanics tailored to making the VR gameplay as immersive as possible. The plot revolves around you being a captain on an ark, sent into space to find a new home for humanity. This journey sees your vessel sucked into a black hole, whisked to an unknown region of space where you just happen to find a habitable solar system that is under attack. Due to the physics bending properties of the black hole, you gain special abilities which can be used to secure the new home.
From the details released so far, Joy Way is covering all bases when it comes to offering you as much gameplay flexibility as possible. The trailer showcases a couple of guns, the ability to throw fireballs after finding a magical rock as well as telekinesis to hurl pieces of the environment at enemies. All very physical and interactive which bodes very well. The guns also look rather cool with a pistol which eventually overheats needing to be shaken to cool down. Another requires the projectiles to be ripped back out an enemy to reload.
Joy Way reveals that abilities can even be amalgamated: “Combine your spells together to get new ones: mix a fireball and a telekinetic push to acquire both an explosive fireball and a fire push.” Handy, because even in this early look, there were at least five enemy types including small flying drones and towering heavies which look to do some serious damage.
This being a roguelite Outlier is all about achieving that perfect run, continually pushing as far a possible before dying, upgrading and then trying again. You’ll be able to tailor your loadout and build before trying again, whilst also knowing it’s all procedurally generated making each run different.
Outlier won’t purely be about killing enemies every second. As you progress random events and new storyline pieces will appear and you’ll need to be on the lookout for secret rooms, hidden passages, and artefacts.