It’s a busy time for Russian virtual reality (VR) studio Joy Way. Not only has the team unveiled a new first-person shooter in the form of Outlier, but its parkour-inspired videogame Stride is now set to make its debut for Oculus Quest in August.
Initially, a Steam Early Access release for PC VR headsets in 2020 with one Endless Mode available, in that time Joy Way has fleshed the experience out into three different gameplay modes, all of which are coming to the Oculus Quest edition.
Stride is a mixture of freerunning and combat, where you can run across rooftop locations, leaping from one to another, adding a little wall running in or a cheeky slide underneath an obstacle. In Endless Mode this is a continual dash straight forward, trying not to let the big black wall of death catch up and kill you. It’s procedurally generated so each run is different – so no learning a perfect route – and you also need to keep an eye out for snipers.
Time Run mode is fairly obvious, be really quick and fly through the levels as smoothly as possible to score an awesome time on the leaderboard. Arena Mode gives you the greatest freedom, a big open arena to traverse however you please. There will be challenges to complete such as finding and collecting certain items, completing specified routes, killing all the enemies or stealing an item without getting spotted.
Eventually, Stride will also get a fourth mode, a full-on campaign to complete. Joy Way has been talking about the Story Mode since last year, saying that it’ll be released in Q3 2021. The studio hasn’t specified if it’s just for Steam, to begin with.