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We Are One

Preview: We Are One: Prologue – Getting Yourself out of Trouble

To me, to you, to me…

Whether it’s time-travelling or time looping, virtual reality (VR) videogames have continually played with this mechanic, providing some truly head-scratching puzzles. The likes of Wanderer head down the more traditional route of travelling back in time to alter pivotal events whilst Transpose offers a far more mind-bending experience with copies of yourself. That ability to buddy up is central to Flat Head Studios’ latest puzzler, We Are One, where success means making sure your past self doesn’t cock up.

We Are One
We Are One – Image credit: Flat Head Studio

Previously known as Help Yourself, We Are One is a time loop shooter where the aim is to shoot a variety of enemies before they kill you, before you run out of ammo; and most importantly of all, before you run out of time.

Starting from a lofty position where you can survey the environment you’ll be able to select from a number of teleport points. Some may offer cover, other’s provide shields to repel projectiles but generally, you need guns and ammo to complete each level. As mentioned, puzzles revolve around the use of combining your various selves together, so one may have access to the gun but no ammo or you may need to protect a past version of yourself to complete a particular task.

Whilst it sounds complicated Flat Head Studios has done a great job of gently building up your familiarity with the mechanics. There’s no locomotion to worry about, so you can focus on your surroundings – which as you can see from the screenshots are quite striking between your colourful green character against the black and white environment. In fact, the mechanics are fairly simple, all you need to remember is that time resets once you leave one spot and head to another.

We Are One
We Are One – Image credit: Flat Head Studio

This sets up some awesome sequences where early on you’re passing the gun up to yourself on a higher platform or catching it mid-air to pop the final enemy. Of course, you need to make sure you don’t muck up by fumbling a throw or getting shot. Should that happen you get the option to completely restart the puzzle or overwrite your last position – (and only your last position).

The prologue has a decent selection of levels to keep you busy, with the full game to feature a story mode, a level editor and more. It may have only been a taster of what’s to come but every level was enjoyable, offered a new twist from the last, and made progression really fun. There’s something quite satisfying about seeing your past selves working together, especially when it’s one of the latter, trickier puzzles.

If you own a Meta Quest 1 or 2 then you may have already played We Are One, as a beta has been available via AppLab and SideQuest since last year. Today, Flat Head Studios has progressed the title even further with the launch of the free prologue. This updates the Meta Quest version with new environments, better lighting, enhanced visual effects, more levels and other tweaks whilst making this early portion of the title available to PC VR owners.

We Are One is slated for an official launch later in 2022 and gmw3 can’t wait to see the final version in action.

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